Class PerformanceParsers
- Namespace
- McServerLauncher.Services
- Assembly
- McServerLauncher.dll
Reads the lines that tell how fast a server is running: its own lag warnings and the answers of
spark tps, vanilla's tick query and Paper's tps.
public static class PerformanceParsers
- Inheritance
-
PerformanceParsers
- Inherited Members
Remarks
Everything is anchored on the start of the message (MessageBody(string)), the way SaveConfirmation is, because a player can type any text into the chat and chat passes through the console too. Chat always begins with the player's name in angle brackets, so a line that begins with these words is not chat.
The formats were fixed on 2026-10-22 from the output of real servers (Fabric with spark 1.10 and Paper 26.2 on Minecraft 26.2), and three things in them are traps:
- spark tags its lines with
[⚡]. On Windows the symbol arrives as?or as scrambled bytes, so the tag is any run of up to four non-ASCII-letter characters, never the symbol itself. - Paper colours its console with ANSI escapes inside the line, and servers may use
§codes; both are removed first. - Numbers use the machine's decimal separator: Paper printed
20,0, 20,0, 20,0on a Spanish system. Figures are read with either, and the commas that separate values are told apart because a decimal comma always has one digit on each side without a space. - Vanilla prints the later lines of
tick querywithout a log prefix at all.
Methods
Parse(string?)
Reads one console line.
public static PerfLine Parse(string? line)
Parameters
linestring