Table of Contents

Enum PlayitApiService.TunnelEdition

Namespace
McServerLauncher.Services
Assembly
McServerLauncher.dll

Which edition a tunnel carries: they are different protocols, not a preference.

public enum PlayitApiService.TunnelEdition

Fields

Bedrock = 1
Java = 0

Remarks

Java is TCP and Bedrock is UDP, so a crossplay server genuinely needs two tunnels — a TCP tunnel carries no Bedrock traffic at all. The identifiers below are playit's own, taken from their agent's source rather than guessed; a wrong one creates a tunnel that looks fine in their dashboard and silently carries nothing.