Table of Contents

Enum ServerFamily

Namespace
McServerLauncher.Services
Assembly
McServerLauncher.dll

What a server type accepts: plugins, mods, or neither.

public enum ServerFamily

Fields

Mods = 2

Mod loaders — mods in mods/, usually needed on the client too.

None = 0

Neither: unmodified Minecraft.

Plugins = 1

The Bukkit family — plugins in plugins/, running only on the server.

Remarks

The distinction users actually care about, and the one the old picker never showed. It also happens to be the right question for half the code that used to ask "is this Paper?" — the mod store, the content folder, and whether mods can shut Bedrock players out all key off the family rather than off one particular member of it.